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 What The Eyes Can't See~

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Azazel

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PostSubject: What The Eyes Can't See~   Wed Feb 04, 2015 2:14 am

Arc Limit: Fractured Mind
An ability that flows through Azazel's bloodline giving him access to techniques that deal in tampering with the boarders of that which separates fact from fiction. Essentially it is that act of bending reality itself, allowing Azazel to conjure and induce powerful illusions with the use of his mind. These illusions are strong enough to confuse the five senses into believing that they real and thus have a devastating effect on the mind of the target. Being an avid practitioner in this art, Azazel's illusions can be quite challenging to detect as illusions themselves by those not skilled in abilities specifically to identify and counteract such a power.

Grand Creations!: Azazel's most common application of the Fractured Mind for both battle and recreational purposes. Through it he can conjure illusions of all sorts coming out of that twisted head of his in order to wow the masses! As stated before, these illusions can fool the mind into believing they are real and thus effect the targets senses if gone undetected. What Azazel can conjure up is limited to his imagination as well as the amount of chakra he is capable of putting into it.

Sneaky Chameleon!: Using his skill in the art of illusions, Azazel can portray himself as a multitude of things which can include a variety of both animate and inanimate objects. It can also be used to simply blend into the scenery by using it itself as a concealment. The amount of chakra required is dependent on the size and detail of that which Azazel is trying to replicate, though he is noted to execute this ability in taking the appearance of other human beings with relative ease.


Kyūsho
A martial arts style that compliments Azazel's size as it deals with attacking the pressure points of an opponent. It is a style that targets pressure points all over the human body to induce either helpful or harmful effects upon the target. It is executed by a series of quick and precise jabs that Azazel uses mainly to disable the functions of one's motor skills and render the use of limbs challenging if not useless. It is known to even be effective against opponents wearing thick clothing.

Traits
While he doesn't exactly excel in strength, Azazel is extremely agile and able to perform feats that require an inhuman level of balance and coordination. This also stems to his reflexes, making him able to react to circumstances quickly and effectively in response to attacks and other dangers.
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